PKMN.NET :: Coverall Combinations :: Competitive Battling Common Strategies
Competitive Battling Common Strategies: Coverall Combinations | Be able to cover as many Pokemon as possible
This is a table that notifies you of most, if not all, of the "coverall" combinations and what they can(not) cover.

But what is a coverall combination, Muhed?

A miserable pile of secrets!

...A coverall combination is a combination of two attacking types--like Ice Beam and Thunderbolt--that can cover almost every Pokémon under the sun. Yes, two attacking types can do all that. Many sweepers (Read: Pokémon archetypes) rely on combinations like these to survive and do massive damage.

This table will show you what such combinations are, and what they cannot cover. It will be a good--no, a great--assistance to making a good moveset for a Special sweeper, Physical sweeper, Tank, you name it. It can also help sweepers by showing what they cannot cover, and what you can place in the last slot to cover what the two attacks cannot already.

Anyways, have fun reading the table!

Note; I did not include pre-evolutions with very unique typings, like Surskit, for they will almost never been seen in the metagame. I also decided not to include Shedinja, because it's common sense as to what it does and does not resist.

Attacking TypePokémon that resist
Fighting/DragonNone
Fighting/GhostNone
Fire/DragonHeatran
Ice/GroundBronzong (Levitate)
Water/DragonEmpoleon
Electric/DragonMagnezone, Steelix
Fighting/DarkCroagunk, Heracross
Fighting/FlyingRotom, Zapdos
Electric/IceLanturn, Magnezone
Ground/DragonSkarmory, Bronzong (Levitate)
Water/FlyingDialga, Empoleon, Lanturn
Electric/GhostCacturne, Dialga, Magnezone, Shiftry
Fighting/RockClaydol, Croagunk, Gallade, Medicham
Ground/FlyingAerodactyl, Skarmory, Zapdos, Bronzong (Levitate)
Fire/FightingQwilfish, Slowbro, Slowking, Starmie, Tentacruel
Ground/RockBreloom, Claydol, Flygon, Torterra, Bronzong (Levitate)
Ice/FightingQwilfish, Slowbro, Slowking, Starmie, Tentacruel
Water/PoisonDialga, Empoleon, Quagsire, Qwilfish, Tentacruel
Water/RockBreloom, Dialga, Empoleon, Poliwrath, Quagsire
Electric/DarkBreloom, Cacturne, Dialga, Magnezone, Shiftry, Steelix
Fire/GhostBibarel, Crawdaunt, Heatran, Houndoom, Sharpedo, Tyranitar
Fire/DarkBlaziken, Crawdaunt, Houndoom, Infernape, Poliwrath, Sharpedo, Tyranitar
Water/SteelDialga, Empoleon, Kingdra, Lanturn, Ludicolo, Palkia, Quagsire
Normal/GroundAerodactyl, Drifblim, Gengar, Mismgius, Rotom, Skarmory, Bronzong (Levitate)
Electric/PsychicCacturne, Celebi, Claydol, Dialga, Exeggutor, Magnezone, Shiftry, Steelix
Electric/SteelDialga, Gastrodon, Lanturn, Magnezone, Quagsire, Steelix, Swampert, Whiscash
Fire/GroundAerodactyl, Altaria, Charizard, Dragonite, Gyarados, Ho-Oh, Mantine, Moltres, Rayquaza, Pelipper, Salamence
Fire/PsychicCrawdaunt, Heatran, Houndoom, Lunatone, Sharpedo, Slowbro, Slowking, Solrock, Starmie, Tyranitar
Fire/RockFlygon, Garchomp, Gastrodon, Golem, Heatran, Poliwrath, Quagsire, Rhyperior, Swampert, Whiscash

Page written by Lord Raven.

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COMMENTS
on Wed 18 Jul 2007 09:15:58 UTC.
o.O there are a lot more than i thought... (VERY useful indeed)
Enigma on Thu 19 Jul 2007 14:35:37 UTC.
This is excessively helpful, and I too did not realise there were so many good type combos...nice job.
on Mon 23 Jul 2007 00:16:55 UTC.
If Electric/Steel is coverall, why does no one want it on Magnezone?
Lord Raven on Tue 24 Jul 2007 19:04:57 UTC.
Because Flash Cannon has pretty crappy coverage overall, or Luke just doesn't like it.
TCoZ on Sat 04 Aug 2007 08:00:14 UTC.
Magnezone could really run HP grass in a set like this then, Magnezone [Modest] @ Leftovers Flash Cannon Thunderbolt HP Grass Magnet Rise Now I see why HP Grass is so popular on Magnezone =D
b1g on Thu 09 Aug 2007 06:43:57 UTC.
Charizard resists Ice/Ground
Valcarde on Mon 13 Aug 2007 15:02:09 UTC.
Charizard does not resist ice: It takes normal damage due to its flying type.
Valcarde on Tue 14 Aug 2007 17:31:26 UTC.
Normal/Ground has more weaknesses then what's listed: Any Ghost-type with Levitate (Gengar, Mismagius, Rotom(lol), ETC)
Sizacu on Mon 08 Oct 2007 15:29:44 UTC.
And you forgot Sheddy ;_; Bad. Sheddy resists fighting and ground xD Actually, he resists quite a few thingehs, there.
Lord Raven on Fri 12 Oct 2007 22:14:26 UTC.
Thanks Valcarde.
Sizacu on Thu 25 Oct 2007 15:12:22 UTC.
Meh, sorry for saying SHeddy xD Just read the top part and realised >_> Sorry for taking your time ;-;
Laprabi on Wed 20 Feb 2008 16:49:01 UTC.
These are the stats of my Ninjask. Ninjask [Hasty]@None Silver Wind Substitute Aeriel Ace U-turn Is he good or bad?
MasterVash on Mon 25 Feb 2008 18:55:51 UTC.
You forgot Gyarados in fire/ground.
Laprabi on Sat 01 Mar 2008 10:31:25 UTC.
I taught my Salamence Brick Break and Draco Meteor.
Dyexzos the Deoxys on Fri 14 Mar 2008 21:46:49 UTC.
Fight/Dark is a coverall
milotic rules on Wed 23 Jul 2008 17:04:44 UTC.
u forgot ghost/dragon Giratina du
milotic rules on Sat 02 Aug 2008 18:06:09 UTC.
sorry i haven't got the hang of this comments thing
Agatha on Fri 21 Nov 2008 09:06:07 UTC.
Gyarados, Salamence and Moltres resist Fire/Fighting...
on Mon 01 Dec 2008 14:55:31 UTC.
Water/Ice is a pretty good one that's not up there.
IronTank on Sat 04 Apr 2009 21:32:33 UTC.
Isn't Water/Normal good?
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