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In the world of video games, monsters are usually the
bad guys. The quicker you can blow them to pieces, the
better. Welcome to a refreshing new treatment of
monsters in Nintendo's breakthrough game Pokémon (also
known as Pocket Monsters in Japan). Pokémon is the
general name assigned to over 100 species of creatures
that populate the game's many cities and locations.
You, in the role of a young pokémon trainer named Ash
Ketchum, are given the mission of catching and
collecting all possible existing types of pokémon.
Ever heard of the saying "Fight fire with fire?" Well,
in this game, you catch wild pokémon with other
trained pokémon that you've caught and specially
taught to fight. In your efforts to become a pokémon
master,
you will discover one of the most addicting and
challenging gaming adventures ever designed for the
Game Boy.
Features

Single-player or Two-player with the Game Boy Game
Link (sold separately). Two players trade or battle
captured pokémon.
Two different versions, Red and Blue.
One manual game save.
Built in clock to track the hours and minutes of
gameplay.
High level of personalized player interaction-select
your own names for your character and your pokémon.
Excellent to Good game control-Ash seems to slide a
little when he walks.
Difficulty level: Medium to Hard.
The Game
Pokémon comes in two cartridge colors: Red and Blue.
The main difference between the two cartridges
(besides the color) is that each
version will contain some pokémon species that are
exclusive to that cartridge. In order to collect all
the monsters available, a player with the Red version
will need to trade caught pokémon with another player
who owns the Blue version, and vice versa. Another
difference is the frequency of certain pokémon
creatures appearing in each cartridge. For instance,
finding the coveted Pikachu monster will be possible
in both versions, but more probable in the Blue cart.
Other than these differences, the game's story line
and characters remain the same in both versions.
Though it would not have been difficult to place all
150 monsters on one cart in the first place, it can
safely be guessed that Nintendo wanted to increase the
marketability of the game by making its completion
impossible without interaction between two different
versions.


Pokémon starts the player out at a beginner level,
able to choose one of three already caught pokémon.
The type of pokémon you choose is important because
each category of pokémon has different abilities and
skills. The fifteen different types of pokémon are: 1)
Normal, 2) Fire, 3) Water, 4) Electric, 5) Grass, 6)
Ice, 7) Fighting, 8) Poison, 9) Ground, 10) Flying,
11) Psychic, 12) Bug, 13) Rock, 14) Ghost, and 15)
Dragon. Throughout the game, you will of course
capture many of these pokémon types, and in the
process discover that a pokémon's effectiveness in
battle will depend on both its type and the type of
pokémon it is fighting. A Grass pokémon, for example,
will be extremely good at attacking a Rock pokémon,
whereas a Fire type will excel at beating a Grass
type. The chart that comes with the game does a fairly
good job at tracking the strengths and weaknesses of
certain pokémon against others.
The musical score is energetic, catchy, and diverse.
Rather than hindering gameplay, it adds to the game's
adventurous and charming qualities. The songs are
invaluable in developing Pokémon's identity as a game
that breaks and refashions the RPG mold. Also, the
music does a wonderful job of changing appropriately
to create suitable atmospheres: of special note are
the tunes designed for the pokémon burial house and
for your archrival, Professor Oak's bratty nephew.
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