Next Gen
Created by LanceWest1
My new 5th gen team
Holding Life Orb
Ability: Torrent
Moves: Nature: Lonely
Attack EV: 252
Special Attack EV: 252
Speed EV: 4
Waterfall and aqua jet gets stab. Ice beam covers his weakness to grass and x-scisssors is more reliable then megahorn
Holding Flying Gem
Ability: Gluttony
Moves: Nature: Hasty
Attack EV: 200
Special Attack EV: 56
Speed EV: 252
Flying gem gets used when acrobatics is used and boosts its power, then because the gem has been used Acrobatics power is boosted once again. Brick break covers his weakness to rock. And flamethrower is well flamethrower
Holding Leftovers
Ability: Justified
Moves: Nature: Jolly
Attack EV: 252
Speed EV: 252
HP EV: 4
Swords dance makes virizion powerful, sacred sword ignores any opponent stat changes and gets stab, leaf blade also gets stab and is powerful while stone edge covers his major weakness to flying
Holding Choice Specs
Ability: Levitate
Moves: Nature: Modest
Special Attack EV: 252
Speed EV: 252
HP EV: 4
Enough said
Holding Life Orb
Ability: Magic Guard
Moves: Nature: Bold
Defense EV: 200
Special Attack EV: 200
Special Defense EV: 100
HP EV: 10
Magic guard is a great ability that also prevents life orb damage, roost heals him, psychic and air slash both get stab and calm mind boosts him up even more
Holding Leftovers
Ability: Shell Armor
Moves: Nature: Careful
Attack EV: 150
Defense EV: 150
Special Defense EV: 150
HP EV: 60
stealth rock is standard, rock polish boosts his speed, x-scissors is stab and powerful, stone edge as well. I decided on shell armor over sturdy becuase it is unlikely that i would get OHKO'd and shell armor can prevent the annoyning crit
COMMENTS
Well, you sort of have 6 sweepers, so this set would be better suited for in-game. You also have to watch out for Stealth Rock (Crustle, Nazca, and Simisear). ON with the sets:
1) Wota- I won't argue with the X-Scissor vs Megahorn issue. Power vs ACC is something to watch out for. However, Ice Beam seems to be out of place a little bit. You could take that out and invest the EVs elsewhere. Your Bug move covers Grass types, anyway. I would suggest Swords Dance in its place. I normally bash people for having multiple offensive moves for the same type, but I have no problem with the heavy hitter (Waterfall) with the priority move (Aqua Jet).
2) IDC guy- same issue as above, just with Flamethrower. I like the move, but it seems out of place on this set. I would suggest switching to a Flame Gem to still get the Acrobatics boost, but also give your STAB a one-time better punch (mainly there for Skarmory, probably). Either that or: A) make this a pure physical set with Fire Punch/ Flame Gem combo or B) Get rid of FT and use a Fling/ Flame Orb combo for opposing physical sweepers.
That's actually all of the real 'issues' that I have with this team. Maybe use Shell Break on Crustle instead of Polish?
Not a bad team for ingame.
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Then it would be useful. Except it's not useful, because Earthquake does more damage than Dig, and an opponent's Earthquake will hit you while you Dig, and hit you ever harder. Derp.
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Earthquake>Stealth Rock.
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