remember the good ol' days
Created by warj
Only first gen pokes, because I'm that much of a grumpy old fart!
Holding Choice Scarf
Ability: Static
Moves: Nature: Naive
Attack EV: 55
Speed EV: 200
comes in and scares them out with the nickname and threatened top-speed explosion, only to volt-switch, giving you the initiative. Never leave him in, he will die.
Holding Leftovers
Ability: Inner Focus
Moves: Nature: Naughty
Attack EV: 200
Speed EV: 55
Total sweeper, can take a hit.
Holding Air Balloon
Ability: Natural Cure
Moves: Nature: Modest
Special Attack EV: 155
Speed EV: 100
Scare them into a special wall with a hefty smack, then use the stally time to spin the traps away before surprising everyone with psyshock! balloon lets you avoid traps when you inevitably switch in on top of them.
Holding Life Orb
Ability: Pressure
Moves: Nature: Modest
Special Attack EV: 100
Speed EV: 155
Holding Rocky Helmet
Ability: Sturdy
Moves: Nature: Adamant
Attack EV: 55
Defense EV: 100
HP EV: 100
Physical tank. Don\'t stay in vs special sweepers. Unless you want to die.
Holding Leftovers
Ability: Liquid Ooze
Moves: Nature: Calm
Special Attack EV: 55
Special Defense EV: 100
HP EV: 100
Special wall plus traps and not too shabby on the attack.
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